pascal.jansen (at) uni-ulm.de
PhD Candidate and Research Associate at
Ulm University,
Institute of Media Informatics, Human-Computer Interaction Group
previously Visiting Researcher at
University College London, Interaction Centre
Automated systems increasingly perform perception, prediction, and decision-making in domains such as automated mobility and extended reality. While these systems improve performance, they often limit how users understand and influence automated behavior, creating challenges for trust, safety, and human agency.
My research develops human-in-the-loop optimization methods and adaptive interfaces that enable users to shape system objectives, understand trade-offs, and influence automated behavior. By integrating Human–Computer Interaction, inclusive design, and computational modeling, I investigate steerable automation that supports transparent, collaborative human–machine interaction and operationalizes a Human–Automation Centaur paradigm in which human judgment and machine intelligence co-adapt through continuous interaction.
pascal.jansen (at) uni-ulm.de
PhD Candidate and Research Associate at Ulm University, Institute of Media Informatics, HCI Group
Previously Visiting Researcher at University College London, Interaction Centre
As interactive systems become increasingly autonomous, users are often reduced to supervising behavior they neither chose nor shaped.
This limits agency, trust, and the ability to benefit from what automation could actually enable—especially in safety-critical contexts such as automated mobility and immersive systems.
My research combining Human-Computer Interaction, Inclusive Design, and Computational Modeling explores how machine intelligence can expand what humans can perceive, decide, and control without displacing human judgment.
I advance an Human-Automation Centaur paradigm, designing steerable autonomy in which humans and adaptive systems co-adapt through interaction.
Pascal Jansen researches human-in-the-loop design optimization for adaptive and trust-calibrated user interfaces in safety-critical and emerging domains, including automated mobility and extended reality. He is a final-year PhD Candidate and Research Associate at Ulm University’s Institute of Media Informatics, affiliated with the Human–Computer Interaction (HCI) group and supervised by Enrico Rukzio. His doctoral research develops computational frameworks for user-centered optimization of human–automation interaction, enabling reproducible and data-driven personalization of interactive systems. He also leads the development of open-source research infrastructure that integrates computational modeling, Unity-based simulation, and physiological sensing to support scalable interface optimization workflows (e.g., Bayesian-Optimization-for-Unity).
His work has been published at leading HCI venues including ACM CHI, TOCHI, IMWUT, and UIST, and has received multiple recognitions, including Best Paper Honorable Mention awards at CHI and MUM. His work also bridges research and entrepreneurship through applied interactive systems and serious games, including projects nominated for the German Computer Game Awards and the Games for Change Awards.
He was a Visiting PhD Researcher at the UCL Interaction Centre, University College London, hosted by Mark Colley, and received his M.Sc. in Computer Science (with distinction) from Ulm University. He contributes to the HCI community through associate chair roles, editorial and program committee service, and sustained peer reviewing, and currently serves on the Distinguished Reviewer Board of ACM TOCHI.
His research and entrepreneurial work has been supported by institutional and competitive funding, including programs of the German Federal Ministry for Economic Affairs and Climate Action (BMWK) and early-career funding programs at Ulm University.
Research Keywords:
Human-Automation Interaction · Adaptive Interfaces · Human-in-the-Loop · Bayesian Optimization · Future Mobility · Extended Reality · Trust in Automation
Ubiquitous User Interfaces are reshaping peoples' interaction with the world—from mixed-reality workspaces to autonomous cars, and service robots. While many of these one-size-fits-all designs work for assumed average users, designs are not optimal for every individual when devices, tasks, environments, or user states sometimes radically shift (e.g., from daily smartphone use to one-time, unknown mixed-reality experience). This exclusion disproportionately affects users with sensory, cognitive, or situational constraints, limiting their ability to benefit from emerging technologies. My multidisciplinary research, therefore, bridges Human-Computer Interaction, Inclusive Design, and Computational Modeling to achieve three objectives (1-3):
Addressing the exclusion of users with sensory, cognitive, or situational constraints by designing and evaluating software and hardware interfaces with appropriate interaction modalities.
(2) Models and simulations of the individual userOvercoming barriers of “average-user” design assumptions through data-driven models that capture demographic, cognitive, and motor diversity, enabling human-in-the-loop design optimization instead of resource-intensive traditional development cycles.
(3) Context-robust computational UI design and interactionBased on the developed systems and studies, I am dedicated to enable adaptive UIs that include individual users and are accessible in every context.
Pascal Jansen*, Julian Britten*, Mark Colley*, Markus Sasalovici, and Enrico Rukzio (*joint first-author)
CHI '26: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (conditionally accepted)
Josh Susak, Yifu Liu, Pascal Jansen, and Mark Colley
CHI '26: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (conditionally accepted)
Mark Colley, Simon Kopp, Debargha Dey, Pascal Jansen, and Enrico Rukzio
CHI '26: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (conditionally accepted)
Pascal Jansen*, Mark Colley*, Max Rädler*, Jonas Schwedler, and Enrico Rukzio (*joint first-author)
TRF '25: Transportation Research Part F: Psychology and Behavior
Pascal Jansen*, Mark Colley*, Svenja Krauß, Daniel Hirschle, and Enrico Rukzio (*joint first-author)
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Mark Colley*, Pascal Jansen*, Mugdha Keskar, and Enrico Rukzio (*joint first-author)
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Luca-Maxim Meinhardt, Clara Schramm, Pascal Jansen, Mark Colley, and Enrico Rukzio
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Markus Sasalovici, Albin Zeqiri, Robin Connor Schramm, Oscar Javier Ariza Nuñez, Pascal Jansen, Jann Philipp Freiwald, Mark Colley, Christian Winkler, and Enrico Rukzio
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Albin Zeqiri, Julian Britten, Clara Schramm, Pascal Jansen, Michael Rietzler, and Enrico Rukzio
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Pascal Jansen*, Mark Colley*, Tim Pfeifer, and Enrico Rukzio (*joint first-author)
TRF '24: Transportation Research Part F: Psychology and Behavior
Mark Colley, Julian Czymmeck, Mustafa Kücükkocak, Pascal Jansen, and Enrico Rukzio
HRI '24: Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction
Albin Zeqiri, Pascal Jansen, Jan Ole Rixen, Michael Rietzler, and Enrico Rukzio
IMWUT '24: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Pascal Jansen, Julian Britten, Alexander Häusele, Thilo Segschneider, Mark Colley, and Enrico Rukzio
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
Pascal Jansen, Mark Colley, and Enrico Rukzio
IMWUT '22: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Mark Colley, Pascal Jansen, Enrico Rukzio, and Jan Gugenheimer
IMWUT '21: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Pascal Jansen and Fabian Fischbach
CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play,
Pascal Jansen, Fabian Fischbach, Jan Gugenheimer, Evgeny Stemasov, Julian Frommel, and Enrico Rukzio
UIST '20: Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology
Co-organized year-long, interdisciplinary team projects on user-centered design, culminating in multiple peer-reviewed publications.
Fall 2021 - Spring 2025
User Interface Software TechnologiesDeveloped course materials and delivered weekly hands-on lectures covering interactive systems, formal HCI methods, and notation.
Spring 2022 - Spring 2024
Automotive User Interfaces and Interactive Vehicle ApplicationsLed weekly practical sessions and one lecture on future mobility, teaching design and evaluation of in-vehicle interfaces.
Fall 2021 - Fall 2025
Research Trends in Media InformaticsCo-organized the course, mentored PhD students on PRISMA literature surveys, and assessed research proposals.
Fall 2021 - Fall 2024
Consulting on digitalization and future multimedia. I lead business and research strategy while contributing to the development of desktop, mobile, and VR user-centered applications for commercial, cultural, and research contexts.
Created a serious game to guard against social engineering attacks, nominated for the German Computer Game Awards and finalist at the Games for Change Awards: The Social Engineer (available on Steam)