Teaching

I teach HCI as a research-led practice in which students design, implement, and evaluate interactive systems, moving from concepts to prototypes, empirical studies, and defensible design arguments.

Student Theses and Supervision

I supervise Bachelor’s and Master’s theses in adaptive interfaces, human-in-the-loop optimization, automotive user interfaces, XR systems, and human-robot interaction.

I have supervised more than 30 theses since 2021. Students I supervised have co-authored papers at CHI and MUM, including AutoVis, OptiCarVis, MIRAGE, and AirClick.

For current thesis topics and collaboration directions, see Collaboration.

Lectures and Courses

Automotive User Interfaces and Interactive Vehicle Applications

This lecture and exercise course teaches automotive HCI, including driver-vehicle cooperation, multimodal interaction, interface design, evaluation, automation, and safety in future mobility.

I was accompanying lecturer for the exercises, led weekly Unity sessions, contributed lectures on future mobility, and developed course materials and the topical direction.

Course, Fall 2021 – Fall 2025

User Interface Software Technologies

This hands-on course introduced software and notation foundations for building interactive systems and translating HCI concepts into implementable interfaces.

I led weekly hands-on lectures, developed teaching materials, and guided practical exercises on interface design and implementation.

Course, Spring 2022 – Spring 2024

Technical Foundations of Media Development

This blended-learning module teaches the technical and HCI foundations needed to design interactive learning applications, including digital media, interaction paradigms, human-centered design, UI guidelines, and screen design.

I co-organized the module, supervised students, and taught UI design, Figma prototyping, and responsible AI-supported UI ideation.

Course, Spring 2023 – Spring 2026

Research Trends in Media Informatics

This seminar surveys current HCI research directions in media informatics, including VR/AR, eye-based interaction, speech interfaces, automotive UIs, and games research.

I co-organized the seminar, advised students on literature reviews and PRISMA-based research synthesis, and assessed papers, presentations, and research proposals.

Seminar, Fall 2021 – Fall 2024

Design Thinking for Interactive Systems

This project course teaches design thinking for interactive systems, with student teams moving from empathy and ideation to prototypes, tests, project websites, and demo videos.

I advised student teams, helped shape feasible interaction concepts, and supervised implementation and evaluation work.

Project Course, Fall 2021 – Spring 2025

Invited Talks and Guest Lectures

  • Low-Cost High Fidelity Simulators for Interaction with Future Mobility Institute for Ethics in Technology, TU Hamburg, June 2026, online
  • From One-Size-Fits-All to Preference-Based Interactions with Technology Future Interfaces course, UCL Interaction Centre, March 2026
  • Ubiquitous Personalization Future Interfaces course, UCL Interaction Centre, February 2025